FAQs

  • Discover VR is a mobile VR service that brings immersive, curriculum-aligned learning experiences directly to your classroom—designed to enhance engagement and understanding across a wide range of subjects.

  • We cater to Early Years through Secondary. Key topics include Science (e.g. Space, Oceans, Plate Tectonics), Geography, History, and more. Sessions are inclusive and accessible for all abilities.

  • Our main offerings include:

    • Space

    • Plate Tectonics

    • Oceans

      and a variety of other topics linked to the Science, Geography and History curriculum.

  • Booking is quick and easy:

    1. Choose your experience

    2. Complete the online form

    3. Discover VR handles the rest—bringing everything to your school on the day.

  • No—Discover VR brings all necessary equipment, including up to 30 VR headsets, sanitisation kits, and supporting materials. All sessions are delivered by experienced staff, so you can focus on your class.

  • Yes—each experience is designed to align with key curriculum objectives. Teachers can expect learning outcomes that support existing schemes of work and improve student retention.

  • Sessions typically run throughout the school day with flexible scheduling ranging from 20-60 minute sessions. Up to 30 students can participate at once, making it suitable for whole classes or year groups.

  • VR sessions are immersive and engaging, shown to boost retention by up to 75%, ramp up classroom excitement, aid understanding of complex topics, and make content accessible to all learners.

  • Absolutely—Discover VR can customise experiences, focus on specific curriculum topics, and even create bespoke workshops if requested in advance.

  • Yes—Discover VR also offers sessions for:

    • Reward experiences to celebrate student achievement.

    • Transition support for new students

    • End-of-term reward experiences

    • Virtual school tours or open evening showcases

  • Yes—sessions are inclusive, with adaptations available for pupils with additional needs. Staff are trained to ensure a positive and accessible experience for every learner.

  • Fill in the contact form on their website with your name, email, school details, and the experience you're interested in—or use the “Contact Us” link to ask questions or request custom booking info.

  • VR in education immerses students in interactive, 3D environments, making lessons more dynamic and stimulating. This immersive learning increases motivation and attention, especially for subjects that are abstract or hard to visualise, like history, science or geography.

  • Studies have shown that VR can improve retention and understanding, along with other virtual reality education benefits, by allowing students to experience concepts first-hand. By simulating real-world scenarios, VR helps learners grasp complex ideas more effectively than through passive reading or lectures alone.

  • The most popular and effective subjects for VR learning include STEM subjects (science, technology, engineering, and math), history, geography, and vocational training. For example, students can explore the human body in 3D, visit ancient civilisations, or travel the solar system.

  • VR promotes inclusive learning and can enhance accessibility by offering customised learning experiences for students with disabilities or different learning styles. It allows for self-paced exploration, visual and auditory enhancements, and safe practice environments, promoting equity in education.