Oceans
Dive Into the Oceans with Virtual Reality
Take your pupils on an unforgettable underwater adventure with our Oceans VR Workshop. Using immersive virtual reality, children explore the worldβs oceans, discover amazing marine life, and learn how oceans shape our planet.
This workshop brings ocean learning to life, helping pupils understand complex ideas through engaging, visual experiences.
What Is the Oceans VR Workshop?
The Oceans VR Workshop is a fully guided, curriculum-linked experience designed for pupils. Using VR headsets, pupils can:
π Explore the worldβs oceans
π Observe marine animals in their natural habitats
π Learn about ocean zones and environments
π§ Discover how oceans affect weather and climate
β»οΈ Understand human impact on marine environments
The session is safe, interactive and led by trained facilitators.
What Will Pupils Learn?
π The Worldβs Oceans
Learn about the five oceans β Pacific, Atlantic, Indian, Southern and Arctic β and where they are located.
π Ocean Zones
Explore different ocean layers, including:
Sunlight zone
Twilight zone
Midnight zone
Understand how light, pressure and temperature change with depth.
π Marine Life
Discover a variety of ocean animals, from fish and sharks to whales, turtles and deep-sea creatures.
π§ Adaptations
Learn how marine animals survive in different ocean environments.
π¦οΈ Oceans and Climate
Understand how oceans influence weather, climate and the water cycle.
β»οΈ Conservation and Pollution
Explore how human activity affects oceans and what we can do to protect them.
Book the Oceans VR Workshop
Bring the ocean to your classroom with our Oceans VR Workshop.
π© Contact us to book
π
Flexible dates available
π« Delivered in your school
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By the end of the workshop, pupils will be able to:
β Name and locate the worldβs oceans
β Describe different ocean zones
β Identify marine animals and their adaptations
β Explain how oceans affect climate
β Understand the importance of ocean conservation -
This workshop will last approximately 30 - 50-minutes depending on the number of sessions required.
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KS1 pupils (Years 1-2)
KS2 pupils (Years 3β6)
KS3 pupils (Years 7-9)
Whole classes or small groups
Suitable for all abilities
No VR experience required
All equipment is provided, and workshops are delivered by qualified facilitators.
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Geography
β Name and locate the worldβs oceans
β Understand key physical features and environments
β Learn about climate and environmental changeScience
β Identify how animals are adapted to their habitats
β Understand food chains and ecosystems
β Explore environmental impact and conservationCross-Curricular Links
English β report writing and persuasive texts
Maths β data and measurement
Art β ocean life drawings and textures
PSHE β environmental responsibility